MechanicsTopic #1 of 35

Kinematics in One Dimension

Motion in a straight line: displacement, velocity, acceleration, and the kinematic equations.

Overview

Kinematics is the study of motion without considering its causes. In one dimension, we analyze motion along a straight line using position, velocity, and acceleration.

Key Quantities

QuantitySymbolSI UnitDescription
PositionxxmLocation relative to origin
DisplacementΔx\Delta xmChange in position (x2x1x_2 - x_1)
Velocityvvm/sRate of change of position
Accelerationaam/s²Rate of change of velocity
TimettsDuration of motion

Average vs Instantaneous

Average Velocity

vavg=ΔxΔt=x2x1t2t1v_{\text{avg}} = \frac{\Delta x}{\Delta t} = \frac{x_2 - x_1}{t_2 - t_1}

Instantaneous Velocity

v=dxdt=limΔt0ΔxΔtv = \frac{dx}{dt} = \lim_{\Delta t \to 0} \frac{\Delta x}{\Delta t}

Average Acceleration

aavg=ΔvΔt=v2v1t2t1a_{\text{avg}} = \frac{\Delta v}{\Delta t} = \frac{v_2 - v_1}{t_2 - t_1}

Instantaneous Acceleration

a=dvdt=d2xdt2a = \frac{dv}{dt} = \frac{d^2x}{dt^2}

Kinematic Equations (Constant Acceleration)

These equations apply when acceleration is constant:

v=v0+atv = v_0 + at

x=x0+v0t+12at2x = x_0 + v_0 t + \frac{1}{2}at^2

v2=v02+2a(xx0)v^2 = v_0^2 + 2a(x - x_0)

x=x0+12(v0+v)tx = x_0 + \frac{1}{2}(v_0 + v)t

x=x0+vt12at2x = x_0 + vt - \frac{1}{2}at^2

Where:

  • v0v_0 = initial velocity
  • vv = final velocity
  • aa = acceleration
  • tt = time
  • x0x_0 = initial position
  • xx = final position

Free Fall

Objects in free fall experience constant acceleration due to gravity:

g=9.8 m/s210 m/s2(downward)g = 9.8 \text{ m/s}^2 \approx 10 \text{ m/s}^2 \quad \text{(downward)}

For objects thrown upward:

  • At maximum height: v=0v = 0
  • Time to reach max height: t=v0/gt = v_0/g
  • Maximum height: h=v02/(2g)h = v_0^2/(2g)

Sign Conventions

  • Choose a positive direction (usually right or up)
  • Displacement, velocity, and acceleration are positive in that direction
  • Negative values indicate opposite direction

Examples

Example 1: Constant Velocity

A car travels at 25 m/s for 10 seconds. Find the displacement.

x=v0t=(25 m/s)(10 s)=250 mx = v_0 t = (25 \text{ m/s})(10 \text{ s}) = 250 \text{ m}

Example 2: Constant Acceleration

A car accelerates from rest at 3 m/s² for 8 seconds. Find final velocity and displacement.

v=v0+at=0+(3)(8)=24 m/sv = v_0 + at = 0 + (3)(8) = 24 \text{ m/s}

x=v0t+12at2=0+12(3)(8)2=96 mx = v_0 t + \frac{1}{2}at^2 = 0 + \frac{1}{2}(3)(8)^2 = 96 \text{ m}

Example 3: Free Fall

A ball is dropped from a height of 45 m. Find the time to hit the ground.

y=y0+v0t12gt2y = y_0 + v_0 t - \frac{1}{2}gt^2

0=45+012(9.8)t20 = 45 + 0 - \frac{1}{2}(9.8)t^2

t2=909.8=9.18t^2 = \frac{90}{9.8} = 9.18

t=3.03 st = 3.03 \text{ s}

Problem-Solving Strategy

  1. Draw a diagram and choose a coordinate system
  2. List known and unknown quantities
  3. Select the appropriate kinematic equation(s)
  4. Solve for the unknown
  5. Check units and reasonableness of answer